Saturday, November 19, 2011

Design and Technology In Max Payne 3

Rockstar has just crushed a short video which contains all the content in Max Payne. Starting from design, technology, game play until the system is disclosed.

As has been previously disclosed, in this series described Max Payne had entered old age, but that does not mean expertise mengembaknya reduced. In the video titled Max Payne 3 Design and Technology Series: Creating a Cutting Edge Action-Shooter, it looks like what the hero.

Although still adhered to the game system from a previous version, but Max Payne 3 has many improvements. The narrator in the video were also reveal some of them.

For example the ability of aiming and firing. Despite taking a third person perspective, but Max Payne 3 also requires players to shoot accurately. Inside Rockstar claims to incorporate elements of the game First Person Shooter (FPS) and shoot beautiful animation possible.

Then is told also about the movement and animation of each character. Here is explained every movement combined with a variety of animation to make it look natural. All that is packed with incredible graphics detail.

Distinctive feature of this game is still maintained, Bullet Time. In Max Payne 3 this feature is more refined, every bullet that comes out of slongsong crashing weapons in real time. On the plus again the player can freely move the camera when the bullets are launched.

Then the last thing on display in the video trailer is the ability of Artificial Intelligence (AI). According to observations Aspirerich, Saturday (11/19/2011), this game seemed to set the animation of each character is unique and different.

Enemy response will vary depending on the weapon, location, and the enemy positions while performing a penalty shot. Different animations were obtained on each group of enemies. Oh yes, there are several types of enemies in here, the military AI, and gangs of armed thugs.